Sydney’s Museums are inherently conservative; both in the way they exhibit artefacts and the architectural devices used to control experience. When you enter any museum you step into a highly curated world where architectural form and artifacts complicity work to modify behaviour. This studio searched for ways to generate more progressive architectural outcomes by first understanding the conservative ideas and tactics that currently delimit the experience museum. Contentious ideas were encouraged and students were required you take a position on how to subvert the museum type. Students mapped museum precedents and visualised them as field conditions of institutional forces and spatial experience. The studio introduced computational theory and techniques, and students learned to rapidly generate and evaluate design outcomes.